﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class SD : Character
{
    public SD()
    {
        m_Kind = CharacterKind.CHARACTER_BRAVE;
        m_Name = "勇敢";
        m_Describe = "你是一个勇敢的家伙，冲在最前面，所以你的朋友总是在你的舰船上多加了20%的结构。";
    }
    public override CharacterKind InitShip(Ship ship)
    {
        ship.m_ShipStruct.m_StructMultiply += 0.2f;
        ship.m_ShipStruct.StructurePoint = ship.m_ShipStruct.StructurePointMax;
        return m_Kind;
    }
}